Journal of Immersive Simulation and Learning in Digital Healthcare and Education

Article

Keyword analysis of immersive learning research about application areas and user experience

Author
Hongyu Xiang, Jeeheon Ryu
Information
pp. 40~52 / 2024 Vol.4 No.1
e-ISSN2765-7361
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Abstract

It is crucial to explore the most appropriate domains for each technology to enhance the use of immersive technology in learning. This study aimed to examine the predominant fields of application and the user experience impact of various immersive technologies. To do so, this study collected relevant research articles from the Scopus database, focusing on those mentioning immersive technologies in their titles, keywords, or abstracts. The study identified patterns and trends using frequency-inverse document frequency (TF-IDF) analysis. Results showed distinct usage patterns and user experiences across AR, VR, MR, and XR technologies, highlighting their varied applications. These disparities have significant implications for integrating immersive technology in educational settings. The study's findings offer valuable insights and recommendations for researchers and learners interested in leveraging the potential of immersive technology.

Keywords

Field of Use Immersive Technology Keyword Analysis Learning Study User Experience